Great Websites for Kids

Great Websites for Kids has been around for quite some time, and it is always getting better. The Association for Library Service to Children (ALSC) maintains it and is good about keeping it up to date with new material.

Each site is put through a rigorous evaluation before being added to the directory. Sites are judged on such criteria as authorship, purpose, design and stability, and content.

There is a search tool on the main page that lets the user choose an age range and search term to find appropriate resources for intended audiences. The site is organized as a directory, with categories such as History, Animals, the Arts, etc.

It can be a challenge to find appropriate sites for young learners, so this is a great way to find good content for the elementary (and middle school) classrooms.

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Art Teachers Must See This! The Art Project Powered by Google

http://www.googleartproject.com/

Here I am home on Snow Day #8, but I am visiting the most amazing museums in the world, right from my dining room table.  The Art Project, powered by Google, lets you visit the most acclaimed and respected art museums in the world using Google’s Street View technology.  Select a museum from the list on the homepage and you can tour it virtually. Then, when inside a  museum, double click to zoom to a location. See high resolution images of the most famous paintings in the world.  You can find hidden secrets, see close up views of the painting down to the smallest detail, listen to audio tours and watch You Tube videos made by the  museums.  Jump from room to room or level to level, by opening a floor plan overview and clicking on a room to navigate to that part of the museum.

I am having the best time revisiting museums I have enjoyed (the two in Russia most of all!) and exploring new ones.  I really don’t know what we did before we had the Internet.

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Qwiki: The Information Experience

Facebook co-founder Eduardo Saverin and YouTube co-founder, Jawed Karim launced a new site that aims to “forever change the way the world gets its information.”  Qwiki  includes more than 3 million reference terms including people, places, and things. Users enter a search term and receive an “information experience” describing that query.  For example, if you enter “San Francisco,” you will be able to choose from a selection of videos, photographs, maps, and more, which link in turn to related suggestions such as California, the San Francisco Earthquake, the California Gold Rush and more.  The “movie” is narrated with a very good text to speech tool (which can be turned on or off) along with closed-captioning of that text.  The entries that I have viewed have been accurate and unbiased.  You can copy and paste the links to share and you can embed them other places (wikis, blogs, etc.) I will embed one for you to experience what Qwiki is all about. Apparently, users can help contribute to the site by suggesting other links, images, movies, etc. to help improve the existing entries.so t
This is a great way to give a global overview of a new topic in class, or you can use as a springboard to learn more. You can also show these as exemplars for students to create their own digital stories.

The following example was embedded in a small size so that it would fit in the window of this blog post, but the actual entries are much bigger and can be viewed full screen.

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icivics.org Free computer games to promote civics education

iCivics is a free site that uses games to put a fun spin on learning about government.  “Barely one-third of Americans can even name the three branches of government,” says former Supreme Court Justice Sandra Day O’Connor, the project founder, “much less say what they do.”  This site aims to right that wrong.  There are games about constitutional law, the Supreme Court, branches of government, Congressional law and one in which the player can be President.  The site is based at Georgetown University School of Law and is free, teacher-friendly and effective.

Sign up as a teacher and have access to lesson plans, WebQuests, and to set up a class so that your students can participate in a collaborative virtual classroom. You can make assignments and track their progress as well.

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Long Island Tech Summit

I had the pleasure of attending the Long Island Tech Summit on October 27 with Lakeland High School Principal Cheryl Champ.  Tony Wagner, author of “The Global Achievement Gap” was the keynote speaker, brought in through the generosity of Scholastic. If you have read Tony’s book, you know that he presents compelling data to support the notion that our schools are not successfully preparing our students for the 21st century global economy. It’s a great read; each of the attendees received a copy of his book.

Principal Champ and I presented a session on “Using Interactive Whiteboards to Differentiate Instruction” to an audience of about 50 educators.  We showed a variety of strategies to engage students’ different learning styles to provide active, multi-sensory classroom experiences that also engage critical thinking and problem solving. It seemed as if our audience enjoyed our presentation, and we did not let them sit and listen. We used interactive “clickers” to gather reactions and responses and the “Student Picker” feature to call up our participants. (Each was handed a piece of paper when they walked in with an “alias.” Our audience contained the likes of Aristotle, Lady Gaga and Bill Clinton.

Using interactive whiteboards in the classroom should be just that – INTERACTIVE, so that is why we decided to give everyone an identity and demand that they participate. We, we didn’t really demand it, but they did come willingly up to the board to demonstrate the various ways that these boards can engage students.

I attended a workshop in the morning following the keynote on Wild, Wacky and Worthy: Web 2.0 Tools for Schools presented by Ellen Phillips and Mike Swirsky. Just when you think you know about all of the BEST Web 2.0 tools, more and more become available and are being embraced and used effectively in the classroom.  I was so happy that I attended this session because I learned about at least a half a dozen new tools that I will be experimenting with and sharing with our teachers.  In my next blog post, I will write about a couple of them.

All in all, a great day, despite the LONG drive out there on a windy, rainy day.

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Global Virtual Classroom

The Global Virtual Classroom is a free collaborative online learning program that is in its eighth year. It reminds me of ThinkQuest, but has more to offer.

“The GVC Clubhouse is a non-competitive collaborative learning program for K-12 students from around the world. It is a flexible program for schools that want to participate with other schools from around the world on joint learning projects. Previous programs have included a global water quality research study, English as a second language, collaborative science projects, discussion group, photo sharing and internet pen pals.

The GVC Contest is a competitive team website design contest for K-12 students throughout the world. The schools that apply are grouped into either primary or secondary school teams. Three schools from different countries are selected to work together as a GVC team. Once these multinational teams have been formed they must collaboratively identify a topic of interest, develop a project plan and design a website to express and communicate their ideas. In May of each year, these websites are judged by a panel of international VIP judges to determine the winners. Plaques and cash awards are presented to the schools of the winning teams and each student receives a certificate of participation. The Grand Prize cash award is $3,000 for each of the winning primary and secondary school teams. The second place cash award is $1,500 for each winning team and the third place cash award is $750 to each winning team.

Online applications for the GVC Contest will be accepted through September 25th, at which time teams will be formed and the work started on the chosen projects. Beyond the accomplishment of the project work itself, these teams learn how to collaborate across different cultures and form new friendships with students and teachers from different lands.”

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Hippo Campus

http://www.hippocampus.org/

The goal of this site is to “provide high-quality, multimedia content on general education subjects to high school and college students free of charge.”  Upon first glance, it looks like there a wide variety of useful resources here.

“HippoCampus was designed as part of Open Education Resources (OER), a worldwide effort to improve access to quality education for everyone. HippoCampus content has been developed by some of the finest colleges and universities in the world.”

When teachers create their own account, they can customize their Hippo Campus page and direct students there. That way, only the relevant resources are available.

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